I’ve been a game designer since 1999 but have been an artist for much longer than that. Some of my earliest memories are drawing spaceships and cities on the back of old scripts my Dad brought home from his job at Ireland’s national television studio.

When I was 16 I joined the Irish Science Fiction Association, which met in a variety of pubs around Dublin every week. It was there that I started illustrating for the ISFA’s small quarterly magazine, taking typed-up stories from the writers and inking pictures to be printed alongside. I think this is both where I was hooked on the idea of my drawings bringing stories to life visually, and also how satisfying it was to see people react emotionally to something I created.

I pursued a Fine Arts degree in college and got to experiment with a lot of media, but whether it was being somewhat colourblind or just a matter of convenience, I never strayed too far from simple pen and ink or pencil sketching. Soon after I graduated I got a job in the Videogame industry, a life dream of mine since I was young, and got to experience the crazy mix of creativity, and smart people and sheer chaos that games provides on a daily basis. However, in my spare time I kept drawing, mostly just for me - in sketchbooks, on whiteboards, sticky notes or just scraps of paper. Occasionally I’ve illustrated professionally, as favours for people, gifts or as visual aids in talks I’ve given, but art has always been something I’ve kept pretty private in my off-hours when work, family or life in general permits. The things I draw are probably deep connections to what’s going on in my head, and I suspect have always been a source of amusement - perhaps slight worry - for my three kids who are all artists and designers themselves.

I undertook this site at the end of 2021, with the idea of assembling several decades of random art, illustrations and creative projects in one place, and perhaps with the notion of beginning to make art more a part of my life again going forward.

Ed